MATHEMATICS: PLAYFUL TOOL FOR EDUCATION

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Published: 2018-05-19

Page: 50-57


JHONATAN COELHO MAMPRIM

Universidade Paulista – UNIP, Zip Code: 13043-900, Brazil

ÉDER CARLOS MOREIRA *

Universidade Federal do Espirito Santo – UFES, Zip Code: 29500-000, Brazil

*Author to whom correspondence should be addressed.


Abstract

The objective of this work is to encourage the use of mathematical games for learning mathematics. The basic understanding of math operations and the use of games and techniques that serve as a teaching tool. The exercise to learn from recreational activities has shown an excellent result. This has, on a personal level, a predisposition to perform a fearless activity. When is an activity like this, the actor in the first moment understand the activity as playful. The actors involved have an opportunity to experience the social maturity, and develop logical thinking in a productive and healthy way. In the first instant, we present a study of the figures and applications. Subsequently, it is to present educational games for teaching certain operations. Then it is present sangaku with geometric constraints. The use of different techniques has allowed reaching the actors in a functional way. The high school students have been interested in the engineering area in a healthy way, without fear of mathematics and a socioeconomic interest issues presented. The application of mathematics has allowed interest and commitment of the actors in the areas of exact sciences, as well as the critical and social maturity for professional and educational development.

Keywords: Mathematics, motivation, learning


How to Cite

COELHO MAMPRIM, JHONATAN, and ÉDER CARLOS MOREIRA. 2018. “MATHEMATICS: PLAYFUL TOOL FOR EDUCATION”. Journal of Basic and Applied Research International 24 (2):50-57. https://ikprress.org/index.php/JOBARI/article/view/4070.

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